Conference AV

Generate conference room AV designs with camera, content, audio, display, and control paths.

LV-Architect helps turn room intent into a coordinated conferencing system: camera inputs, content inputs, display outputs, DSP audio, control, network, and infrastructure.

01

Define camera and display coverage

Match camera views and display sizes to seating, table shape, and conferencing use case.

02

Choose codec and BYOD architecture

Select hard codec, soft codec, presentation switcher, BYOD bridge, AVoIP, or HDBaseT paths.

03

Generate and review

Check the riser, BOM, cable schedule, control paths, and warnings.

Supports hard codec, soft codec, and BYOD patterns

Conference rooms vary: some use a dedicated codec, some a room PC, and some need BYOD with USB and HDMI extension. The system model should make those choices explicit.

  • Codec and PC systems track camera and content paths separately.
  • BYOD designs call out USB form factor, speed, and extension assumptions.
  • Rack location affects whether table sources need extension.

Keeps audio, video, control, and network coordinated

Conference rooms fail when one layer is forgotten. The riser and schedule should expose display control, mic network drops, DSP links, speaker outputs, and switch port load.

  • Ceiling array mics are network endpoints, not fake analog DSP ports.
  • Confidence monitors still need display control.
  • PoE, patch panel, and switch sizing are part of the design.

Common questions

These answers are visible on the page and mirrored in structured data so crawlers see the same content users do.

Does every conference room need two displays?

No. Display output count should follow the actual room. A one-display room should not be forced into a two-display codec output model.

Should PTZ cameras wire directly to a codec?

Only when the selected system architecture supports that. Universal PTZ cameras usually need network for PoE/control plus a video path through an extender, switcher, or AVoIP endpoint.